Career Officer
The nations of Areast have been in various conflicts with one another for as long as there have been nations of Areast. As such, standing armies are an absolute necessity and the military is seen as a noble and honorable career. These leaders have been forged in combat and bring their skills to the West in the fight against the Shadow.
Class Benefits
Aspect Bonus: +1 [AI]
Combat Value Bonus: +1 <PA>
Starting Skills: Discipline, Intimidation, Knowledge: Military, Ride, Survival, Any one other skill
Starting Proficiencies: Light Armor, Medium Armor, Pistols, Rifles, Simple Melee, Any one other proficiency
Starting Money: $100.00
Sample Starting Equipment: Light armor, sturdy clothing, traveling pack, dagger, heavy rifle, rifle ammo (100 rounds), $10.15 left
Talents
Rank 1: Seen It All
- You and your allies within 10 spaces of you gain a (flip+1) on Opportunity Attacks. When an ally makes an Opportunity Attack, they may heal up to 5 STUN.
Rank 2: Form a Line!
- As a zero-cost action, you mark a space within 10 spaces of your location. If an ally is in that space, that ally and any allies adjacent to him gain +1 <ER> while remaining in or adjacent to that marked space.
Rank 3: Stop Laying About!
- During your activation, you may take a zero-cost action to allow an ally within 10 spaces of you to immediately stand up from prone.
- You may subtract 1 phase from the time it takes to perform Attack-related actions.
Rank 4: You Will Hold!
- Allied characters within 10 spaces gain a (flip+1) to resist being frightened or charmed during a combat encounter.
- You are immune to being frightened or charmed during a combat encounter.
Rank 5: Lungs of Steel
- All your class talents have their ranges doubled from 10 to 20 spaces.