Gunslinger
Whether it’s with one pistol or two, the gunslinger is an agile combatant with deadeye accuracy and nerves of steel.
Class Benefits
Aspect Bonus: +1 [SP]
Combat Value Bonus: +1 <PA>
Starting Skills: Assessment, Discipline, Dueling, Intimidation, Any one other skill
Starting Proficiencies: Light Armor, Pistols, Any one other proficiency
Starting Money: $100.00
Sample Starting Equipment: Light armor, two pistols, sturdy clothing, traveling pack, pistol ammo (50 rounds), $3.15 left
Talents
Rank 1: Pistol Mastery
- When attacking with a pistol, increase the Damage <X> by 1.
- You do not provoke Opportunity Attacks while taking the attack action or when reloading.
Rank 2: Respond in Kind
- Once per encounter, when you are missed with a ranged attack, you may make an Attack action against your attacker as a Reaction.
Rank 3: Fan the Hammer
- You may subtract 1 phase from the time it takes to perform Attack-related actions when attacking with a pistol.
- You may subtract 1 phase from the time it takes to perform a Reload action on a pistol.
Rank 4: Equilibrium
- You may use Respond in Kind a number of times equal to your <SS> per encounter.
Rank 5: Between the Eyes
- When you attack with a pistol, every two hearts in the attack flip count as three hearts instead. This will affect both STUN and LETHAL damage calculations.