Gunslinger

Whether it’s with one pistol or two, the gunslinger is an agile combatant with deadeye accuracy and nerves of steel.

Class Benefits

Aspect Bonus: +1 [SP]

Combat Value Bonus: +1 <PA>

Starting Skills: Assessment, Discipline, Dueling, Intimidation, Any one other skill

Starting Proficiencies: Light Armor, Pistols, Any one other proficiency

Starting Money: $100.00

Sample Starting Equipment: Light armor, two pistols, sturdy clothing, traveling pack, pistol ammo (50 rounds), $3.15 left

Talents

Rank 1: Pistol Mastery

  • When attacking with a pistol, increase the Damage <X> by 1.
  • You do not provoke Opportunity Attacks while taking the attack action or when reloading.

Rank 2: Respond in Kind

  • Once per encounter, when you are missed with a ranged attack, you may make an Attack action against your attacker as a Reaction.

Rank 3: Fan the Hammer

  • You may subtract 1 phase from the time it takes to perform Attack-related actions when attacking with a pistol.
  • You may subtract 1 phase from the time it takes to perform a Reload action on a pistol.

Rank 4: Equilibrium

  • You may use Respond in Kind a number of times equal to your <SS> per encounter.

Rank 5: Between the Eyes

  • When you attack with a pistol, every two hearts in the attack flip count as three hearts instead. This will affect both STUN and LETHAL damage calculations.