Some Nature spells added.
Clarified (or attempted to) the difference between <ER> and <IR>, physical and mental damage, etc. It feels simple to me, but it definitely wasn’t clear. Also, I really need to work on some more spells that do mental damage. Currently, there’s only a few which makes <IR> an almost throw-away stat.
I also need to put some thought into armor or magical items that benefit <IR> and <ID>. Took a first crack at this with Ethereal Armor.
Added rarities to some of the magical equipment that lacked it.
Changed descriptions of the aspect scores. 3s and 4s are much more common than the description would suggest.
Pretty angry at this WordPress editor though. It somehow lost a lot of the stuff I did today. I’m still trying to track down what, but it seems like it was limited to the magical items chapter.